👨👦👦Group Content
Last updated
Last updated
Group content will offer challenging but at the same time rewarding gameplay for hardcore and social players.
Before explaining any group content, we first need to understand the Clans system.
Once you have a level 20 hero, you will be able to create a Clan and invite up to 49 more players (50 players total per clan). Creating a new clan will have a fee, but will give you access to some exciting and rewarding group content.
To increase the numbers of players allowed inside a clan, you will need to level it up.
Clan Level | Miembros |
---|---|
As your clan progress through levels, it will unlock perks that will benefit all members. Those benefits could be for example a Physical Armor boost.
Clans will also have a chat where online members will be able to communicate with each other in real time
Raid Bosses are strong enemies that will require 2 players of the same clan to defeat. Like Missions, it will also require energy. They spawn and go from 24h to 72h.
If you are brave (or greedy) enough, you can try killing one on your own, but you better have a great hero's setup with extremely rare items in order to suceed. Otherwise, you will waste your energy. On the other hand, if you manage to kill a Raid Boss on your own, you won't have to share the loot with anyone!
Group loot will be distributed equally and automatically in a fair way for all members.
Killing Raid Bosses has three main benefits:
They have a chance to drop NFT items (weapons, armors and jewels)
They have boosted % for better rarities drop
Even if you don't get a drop, the basic reward will be slightly better than a normal mission, thus optimicing your energy!
World Bosses are the most powerful enemy you will face in PvE mode, and it will require 4 players of the same clan to defeat one. Epic Bosses will respawn only once a week.
You will need a good combination of well geared heroes (damage dealers, tanks, buffers/healers) to stand a chance against them.
Killing World Bosses has the biggest rewards and have the highest % of dropping rare items.
Clastes are fortifications owned by Investors that generate a passive income among other benefits.
The number of Castles is limited, so they will be a scarce resource that clans will need to compete for.
Initially, all castles will be neutral, giving 50% of its passive income to it's owner and 50% back to the Game Rewards wallet. Once a Clan sieges a castle successfully and claims it, the income will be splitted between it's owner (50%) and the clan members (50%).
When you successfuly siege a castle, you will own that castle for at least two weeks. After two weeks, that castle will be siegeable again and another clan could try to siege it. If that is the case, you will need to defend it with your clanmates.
Sieges will accour at a fixed day (probably Sundays) and a fixed time that the owner of the castles can decide
Level 1
8
Level 2
15
Level 3
30
Level 4
40
Level 5
50